Hello Sassy Readers! We had a lot of fun hitting boards this morning. SO take a look at the boards on this list if you have a chance and lets see if we can lock them.
Special shout out to Shuna for the amazing shoe boards ^_^
Sewing Lies 1/50 Iris top, 4/15 Yellow shirt and bottoms template http://slurl.com/secondlife/Akhsharumova/228/114/101
A&A http://maps.secondlife.com/secondlife/Charisma/152/108/31 A&A Slept Longer hair, gold blonde 23/50
Delicious 13/75 Nahid Purple 13/75 Nora Bilberry http://slurl.com/secondlife/Barbecue%20Caye/208/78/22
Sweet Lies 6/70 Zaina Orange Silka 7/70 Cavewoman Panthar outfit 6/70 Nanook Boots 6/70 Lady Giselle blue and white fw http://slurl.com/secondlife/Akhsharumova/228/10/82
Temptress Designs 2/45 purple sik 2/45 green silk http://slurl.com/secondlife/Hamers/214/165/802
Creative Chaos 10/50 Leilani Orange silk with wrap http://slurl.com/secondlife/Milda/228/201/506
Wishbox 9/100 on Classic in Green http://slurl.com/secondlife/BraveHearts/144/157/30
L'emporio di Bru 3/30 Barefeet Flat Mesh feets hud for nails n skin http://slurl.com/secondlife/Kimberley/220/44/23
nMn Designs http://maps.secondlife.com/secondlife/Danpoon/190/232/703 Hazel Neon Tube Top(mesh) 3/25
The Gentry Clothing store http://maps.secondlife.com/secondlife/Dreamworld%20Sun/215/94/3060 Indigo ankle boots (female) 15/30 Saddle Tramp(unisex) 14/30
Kastle Rock Couture http://maps.secondlife.com/secondlife/Grand%20Isle/67/208/23 Mazie dress in lavender 58/246 Arcane dominator outfit(mens) 24/125
fullperm scupt maps with templates : Vase 30/90, urn 27/90, cheese 34/90, starfish 26/90 @ Flecha http://slurl.com/secondlife/Cies%20Island/155/35/23
Drakke Designs http://maps.secondlife.com/secondlife/Phoenyx/111/249/26 Sacred Boots in dark red 15/150 Gothic Lolita(dark red and black to match boots) 14/150
Elite Style http://maps.secondlife.com/secondlife/Coffee%20Elite/219/53/27 Lucylla white(full outfit) 27/80 LIV Diamond High Heel Sandal 22/50
Babele Fashion http://maps.secondlife.com/secondlife/Babele%20Fashion/40/23/34 Tight Brunella in brown 24/69 and Tropeca Celeste in blue 25/59
Bad Katz Textures http://maps.secondlife.com/secondlife/Angels%20of%20Desire/123/150/31 torn silk sampler pack of full perm textures 12/30
Showing posts with label appearance. Show all posts
Showing posts with label appearance. Show all posts
Thursday, April 11, 2013
Friday, February 22, 2013
Sass Swarm MM Run 2/22
Hello Readers! I know that we've been a little quiet, but we will be back to our usual programing soon (I hope!). On the bright side we did manage to get a run in early this morning, so grab your friends and head on out to hit the boards and check out the sales!
The Wash Cart Sale is Back! That's right everything from skins to accessories can be found for 10L a piece at this great event! I highly recommend it to you. Be aware of what is transfer and what is not when you make a purchase though. Some items are not transferable. http://slurl.com/secondlife/The%20Wash/166/82/23
15/100 on Classic in Green at Wishbox http://slurl.com/secondlife/BraveHearts/144/157/30
2/50 on a pretty red and white gown at Creative Chaos http://slurl.com/secondlife/Milda/227/201/506 Also has a new group gift of a red silk if You haven't gotten the february gift here yet.
3/45 Purple Silk and 3/45 on a green silk at Temptress Designs http://slurl.com/secondlife/Hamers/214/162/802
3/40 Giselle 3/40 Yaiza 3/40 Laura 2/49 Cold Wind Boots 3/40 Jane at Sweet Lies http://slurl.com/secondlife/Akhsharumova/228/10/82
Gem Designs 1/30 Amour camisk in like a merlot burgandy pink http://slurl.com/secondlife/Ardingly/170/14/64
Delicious 4/50 Shinza in Blue & Orange 4/50 Leah in Vine http://slurl.com/secondlife/Barbecue%20Caye/208/78/22
Monday, January 21, 2013
Building Avatar Appearance : HAIR
Hair is an element of the SL avatar that many people are very picky about. There's a good reason for this. Hair is a very noticeable element of an avatar. People will create an opinion about you by your hair. First impressions and all that jazz.
So what kinds of hair are there in sl? On the most part there is sculpted, flexie, and mesh hair. Each style has it's pro's and cons. And each one can be appealing for different reasons. You can pick a hair that speaks about what your avatar is, or let it be a way to express you're ideas.
Sculpted hair, or hair that is constructed from multiple prims is not always going to look the best. Many examples of hair like this can be seen in the old SL libraries. This hair frequently does not move, which makes this hair type the one that is most likely to seem as though it is going extinct soon. It is good for photo's and for creating a distinct style though.
Flexie hair, is very common now. It's the hair that we see that flows and moves when an avatar walks around or dances. The hair has a type of give and bounce, giving it an almost realistic feel. Flexie hair has a tendency to go through an avatar when it moves though, meaning although it looks and flows nice, there are times when it can look surreal.
Mesh hair, is newer. It is a work in progress, but many people have a lot of nice things to say about it. It moves with your avatar, so there is no "through" where the hair might bounces through your avatar. BUT mesh hair doesn't bounce the same way as the flexie hair does. It has a tendency to look as though it is sticking to your body.
Anyway, those are some of the types of hair to consider. The next thing you want to decide, is what color and style you'd like. These factors will play a part in deciding what is going to work best for your avatar. What I would recommend, no matter what style you are thinking of selecting, try out a demo first. Make sure that you know for sure if the hair will fill and act the way that you are hoping. Short or long it doesn't matter, as long as you are happy with your look.
So what kinds of hair are there in sl? On the most part there is sculpted, flexie, and mesh hair. Each style has it's pro's and cons. And each one can be appealing for different reasons. You can pick a hair that speaks about what your avatar is, or let it be a way to express you're ideas.
Sculpted hair, or hair that is constructed from multiple prims is not always going to look the best. Many examples of hair like this can be seen in the old SL libraries. This hair frequently does not move, which makes this hair type the one that is most likely to seem as though it is going extinct soon. It is good for photo's and for creating a distinct style though.
Flexie hair, is very common now. It's the hair that we see that flows and moves when an avatar walks around or dances. The hair has a type of give and bounce, giving it an almost realistic feel. Flexie hair has a tendency to go through an avatar when it moves though, meaning although it looks and flows nice, there are times when it can look surreal.
Mesh hair, is newer. It is a work in progress, but many people have a lot of nice things to say about it. It moves with your avatar, so there is no "through" where the hair might bounces through your avatar. BUT mesh hair doesn't bounce the same way as the flexie hair does. It has a tendency to look as though it is sticking to your body.
Anyway, those are some of the types of hair to consider. The next thing you want to decide, is what color and style you'd like. These factors will play a part in deciding what is going to work best for your avatar. What I would recommend, no matter what style you are thinking of selecting, try out a demo first. Make sure that you know for sure if the hair will fill and act the way that you are hoping. Short or long it doesn't matter, as long as you are happy with your look.
Labels:
accessories,
appearance,
avatar,
Hair,
Second Life
Wednesday, October 31, 2012
Building Avatar Appearance : Skin
Skin is again a very important part of an avatar. And they can come in many types. There are fantasy skins, realistic skins, and just about whatever kind of look you can imagine. This post is NOT an advertisement for any specific skin maker. It is intended to offer a sampling of some of the skins that can be found in second life to use as a character base. So with that in mind feel free to keep reading.
There are many different skin makers and each one has it's own appeal for those creating a 'look'. We all want to be eccentric and be special. Check out the skins below, and feel free to look up the stores in world if there's a style that you like. Remember these skins are just a sampling of the ones available in world, and there's some AMAZING skins in there.
Fallen Gods
[Void]
Aeva/Heartsick
TLB (The Little Bat)
Nomine
cStar Limited
Modish
Skinthesis
As stated above, these are only some of the skins that can be found in world. Feel free to explore and find skins that allow you to express yourself. You do NOT have to settle for just one skin, you can have as many as you want and switch between them if it suits you. Please keep in mind that skins will appear different on different shapes.
Thursday, August 30, 2012
Building Avatar Appearance : Shape
One of the most important things you will ever select or create for your second life avatar it your shape. Second Life, like real life is full of many different kinds of people. This means that there are many different views on what is appealing or desirable. Not just that though, the opinions on the matter are always in flux and change frequently. Second Life enables us to change our appearance with ease though, which makes this an interesting thing to think about.
Shapes come in many sizes, and there are pro's and cons to different ones. These should be evaluated before you make a decision about what you want to look like. People tend to become accustomed to how a body looks, so your main shape is the one that you should be most concerned about. Your main shape is the one that you are going to be wearing most of the time. So your shape is going to help you decide what and who you are going to be.
First things first is the decision about whether you're going to be male or female. This is important because in the appearance settings there are some different things that can be altered on the body. Not only that sl does react differently with different body types. It's not too noticable to everyone, but there are those wonderful things called a body physics layer now. Body physics give the sl avatar a slightly liquid movement along the torso of the form. Butts and breasts bounce. It's not a necessity, but it can be an amusing thing to see.
Anyway, once you've decided whether you're going to be male or female the next important thing to contemplate is your height. As it is very important on some sims. There are some sims that will not grant you entry if you are considered too short in their opinion. So keep this in mind as you work on creating your avatar, and making your digital you.
Second life shapes are all created by following a listing of numbers in the body parts section of your appearance section. It can seem a bit daunting at first, but there's no rush for perfection if you want to make your own shape. But you will want to watch and test what you've got. Your shape will look different at times depending on the kind of skin that you're wearing on it. Which is another thing to keep in mind but we will be looking at skins another day.
Shapes can be noticeably different. As you can see in the image below showing six different female shapes. They're all in the same pose, so it's very easy to note differences in torso length, slight differences in facial structure, and changes in the neck. Another reason for shapes being different is at times you may want to construct a different character. There are some people who construct role play characters on their account and change their entire look.
Female characters are admittedly much easier to work with in world. Mostly because of the prevalence of clothing and accessories for females. But a well thought out and constructed male character can be very impressive. Where a female avatar is often curvy, a male avatar has different aspects in which to grow. Is he going to be muscular? Is he tall or shorter? Thin? Muscular or just an everyday being? Some of these elements can be brought to the viewers attention with more definition by applying a good looking skin to a shape. But if the shape doesn't have any sort of definition itself the skin won't look very good.
Another thing to think about, which I don't know as much about is mesh avatars. A mesh avatar can actually have it's own shape, and present your avatar in a very different manner than sl's traditional format. You can be a petite avatar, which is very tiny usually. There are some interesting doll avatars, and some uniquely shaped avatars which are all constructed in the mesh manner. These move differently than an avatar that's shape is built up using the basic second life avatar and prim extensions. But mesh avatars don't have unique shapes really, they're usually the same as the other mesh avatars of their breed.
All the shapes shown in this article are available from Abonwood Studios. They offer a variety of shapes to those looking for a fine tuned shape, and are frequently creating new ones. The shape sculptor has done a variety of shapes, I was quite impressed by her female dwarf shape recently. It's rare that you see a good shape for one that seems believable.
Abonwood Studios can be found by following the following links. Please feel free to explore their work.
Market Place Link : https://marketplace. secondlife.com/stores/91444
Shapes come in many sizes, and there are pro's and cons to different ones. These should be evaluated before you make a decision about what you want to look like. People tend to become accustomed to how a body looks, so your main shape is the one that you should be most concerned about. Your main shape is the one that you are going to be wearing most of the time. So your shape is going to help you decide what and who you are going to be.
First things first is the decision about whether you're going to be male or female. This is important because in the appearance settings there are some different things that can be altered on the body. Not only that sl does react differently with different body types. It's not too noticable to everyone, but there are those wonderful things called a body physics layer now. Body physics give the sl avatar a slightly liquid movement along the torso of the form. Butts and breasts bounce. It's not a necessity, but it can be an amusing thing to see.
Anyway, once you've decided whether you're going to be male or female the next important thing to contemplate is your height. As it is very important on some sims. There are some sims that will not grant you entry if you are considered too short in their opinion. So keep this in mind as you work on creating your avatar, and making your digital you.
Second life shapes are all created by following a listing of numbers in the body parts section of your appearance section. It can seem a bit daunting at first, but there's no rush for perfection if you want to make your own shape. But you will want to watch and test what you've got. Your shape will look different at times depending on the kind of skin that you're wearing on it. Which is another thing to keep in mind but we will be looking at skins another day.
Shapes can be noticeably different. As you can see in the image below showing six different female shapes. They're all in the same pose, so it's very easy to note differences in torso length, slight differences in facial structure, and changes in the neck. Another reason for shapes being different is at times you may want to construct a different character. There are some people who construct role play characters on their account and change their entire look.
Female characters are admittedly much easier to work with in world. Mostly because of the prevalence of clothing and accessories for females. But a well thought out and constructed male character can be very impressive. Where a female avatar is often curvy, a male avatar has different aspects in which to grow. Is he going to be muscular? Is he tall or shorter? Thin? Muscular or just an everyday being? Some of these elements can be brought to the viewers attention with more definition by applying a good looking skin to a shape. But if the shape doesn't have any sort of definition itself the skin won't look very good.
Another thing to think about, which I don't know as much about is mesh avatars. A mesh avatar can actually have it's own shape, and present your avatar in a very different manner than sl's traditional format. You can be a petite avatar, which is very tiny usually. There are some interesting doll avatars, and some uniquely shaped avatars which are all constructed in the mesh manner. These move differently than an avatar that's shape is built up using the basic second life avatar and prim extensions. But mesh avatars don't have unique shapes really, they're usually the same as the other mesh avatars of their breed.
All the shapes shown in this article are available from Abonwood Studios. They offer a variety of shapes to those looking for a fine tuned shape, and are frequently creating new ones. The shape sculptor has done a variety of shapes, I was quite impressed by her female dwarf shape recently. It's rare that you see a good shape for one that seems believable.
Abonwood Studios can be found by following the following links. Please feel free to explore their work.
Market Place Link : https://marketplace.
In World Store : .:: Solari City ::., Black Water (106.359,223.438,3002.85)
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